Senior Project Advisor
Karlberg, Michael Robert,16-
Gaming culture, Female gamers, Video game community
This paper inquires about the communication experience of feminine individuals entering the gaming culture. Many think of video games as a brand new medium, free from the old biases and masculine dominant ideologies of yesteryear, but that would be a false assumption. In this study, an online survey was digitally distributed and 100 feminine individuals responded. Respondents answered five open-ended qualitative questions about their impressions of the video game community and how it could be altered to better suit their needs.
Engelberg, Molly, "Women and Gaming Culture: A Pilot Study on the Experience of Feminine Individuals Entering the Video Game Community" (2019). WWU Honors Program Senior Projects. 305.
Subjects - Topical (LCSH)
Video games--Social aspects; Women video gamers; Women in computer games; Computer games--Social aspects; Video games industry--Social aspects
student projects; term papers
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