Senior Project Advisor
Virtual Reality, Manufacturing, Learning, Teaching, Training, Engineering, Technology, 3DExperience, 3D Modeling, CAD, CAM, CAE
This paper looks into the world of virtual reality as seen from the manufacturing point of view, specifically inside manufacturing education. Virtual reality is growing within many industries including manufacturing and is a key piece in Industry 4.0. Every year, the capabilities of virtual reality grow as the resolution of screens progresses to the point where it can simulate near-perfect depictions of reality as processing power continues to grow. This opens a massive amount of potential into things like training. Especially in the current environment where learning virtually has become the norm, being able to have hands-on experience can help education by a large margin. In this project a virtual reality environment was created in which those unable to or are simply interested can experience and learn how to utilize CNC machines. Working, visually appealing models of the laboratory machines were being constructed with machining models that can be implemented within them. Step-by-step instructions were created for the use of these models.
Engineering and Design
Wichienwidhtaya, Jetrin, "Utilizing VR for Manufacturing Learning and Training" (2021). WWU Honors Program Senior Projects. 495.
Subjects - Topical (LCSH)
Virtual reality in education; Machinery industry--Employees--Training of; Machining--Study and teaching; Machining--Technological innovations; Three-dimensional modeling
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