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Keywords

queer eco-pedagogy, gaming, game theory, environmental education, hope

Document Type

Speech

Abstract

The author, a queer educator, documents how a transformative experience sharing their love of collaborative storytelling games with peers lead to them designing a new game. The author explores the potential of games like Dungeons and Dragons to make space for voices that popular media doesn’t offer a platform to. They explore opportunities to use role playing to practice new social skills, build community, and the potential for emotionally therapeutic play. Finally, outlined is an original game entitled Frontiers which aims to help players develop environmental hope.

Rights

Copying of this document in whole or in part is allowable only for scholarly purposes. It is understood, however, that any copying or publication of this document for commercial purposes, or for financial gain, shall not be allowed without the author’s written permission.

Rights Statement

http://rightsstatements.org/vocab/UND/1.0/

Language

English

Format

application/pdf

Type

Text

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