Co-Author(s)

Harley, Emmanuel; Dixon, Sam

Research Mentor(s)

Deneke, Wesley

Description

The field of human activity recognition from video data has recently made great strides. However, the large amount of labelled data needed to train activity recognition models remains a common bottleneck. We introduce a simulation platform to procedurally generate synthetic videos of household activities, which randomizes portions of the virtual scene like camera position, human model, and interaction motion to introduce video variation.

Document Type

Event

Start Date

15-5-2019 9:00 AM

End Date

15-5-2019 5:00 PM

Location

Carver Gym (Bellingham, Wash.)

Department

Computer Science

Genre/Form

student projects, posters

Subjects – Topical (LCSH)

Computer vision; Pattern recognition systems; Optical pattern recognition; Image processing; Marhine learning

Type

Image

Keywords

Computer Science, Unity, Procedural Generation

Rights

Copying of this document in whole or in part is allowable only for scholarly purposes. It is understood, however, that any copying or publication of this document for commercial purposes, or for financial gain, shall not be allowed without the author’s written permission.

Language

English

Format

application/pdf

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May 15th, 9:00 AM May 15th, 5:00 PM

A Simulation Platform for Generation of Synthetic Videos for Human Activity Recognition

Carver Gym (Bellingham, Wash.)

The field of human activity recognition from video data has recently made great strides. However, the large amount of labelled data needed to train activity recognition models remains a common bottleneck. We introduce a simulation platform to procedurally generate synthetic videos of household activities, which randomizes portions of the virtual scene like camera position, human model, and interaction motion to introduce video variation.

 

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